Thursday 17 September 2009

Haze (PS3)


I LIKED HAZE! Unlike 100% of all other people i know who played it. So, gentle reader. Bear with me on this one.

Haze is yet another super-soldier, super-future, super-gimick, super-fail game to be released on the PS3. You play Shane Carpenter, a green horn fresh from college who signed up to be "in the right place at the right time when bad shit happens." The force he signed up to was Mantel, a bunch of "oorah" stereotypical yank grunts with shiny yellow armour and more man hormone than a entire Red Bull factory. Mantel have been called into an unnamed South American country to locate and depose a local warlord named Gabriel "Skin Coat" Merino and his guerrilla force The Promised Hand. Spin and propaganda that would make Piers Morgan blush has been implemented to make out The Promised Hand are guilty of "ethnic cleansing and crimes against humanity" and hence in roll the Hell's Custard Pudding Chapter of the Space Marines.

The gimick that this game sells itself on, and to an extent hides behind screaming "I'm different! I'm different i swear! Looooooove me....?" is Nectar. This performance enhancing drug is one part underwearof one Usain Bolt, two parts Chuck Norris beard fibres plus a smidgen of Lou Ferrigno's ball sweat. This culminates in a drug that allows you to amble slightly faster, absorb damage like you're wearing a warm, wet paper bag and see hiding enemies using the patented Custard Cream-o-Vision. This is fairly useless i found, and i only really used it to find that last pesky Deigo hiding in the undergrowth of brown, brown and futherly brown (and poorly made) scenery.

The game, in total, took me 2 days to complete and I'd probably say 6-8 hours of solid gameplay. This is frighteningly short in my opinion, and is one of the points that carries the games main flaw of serious underdevelopment. If Halo 2 is downtown Tokyo, Haze is Mogdishu. If Crysis is New York City, Haze is Anchorage. If Killzone 2 is London, Haze is Droitwich. You get the point. FUCKING LAZY DEVELOPERS. Theres the angry bit. Onwards!

After about two hours of playing for The Sherbert Lemon Brigade Carpenter is captured and "persuaded" to switch sides by way of an epiphany involving a lack of Nectar and a missing finger. This is when the game becomes fun, and oddly enough deviate entirely from the one gimicky idea that made it stand out; Nectar and using it to kick ass. As a rebel you have access to......fuck all. The trade off is awful, and yet the game is suddenly more enjoyable. I found myself getting amongst a group of Mantel soldiers and flicking "Razor Tongues" (throwing knives) like babies outta Kerry Katona's Channel Tunnel of a vagina. Abstract but nonetheless included.

Weapons. So here we come to the second of our lazy development points. There are only 5 weapon types; assault rifle, sniper rifle, shotgun, missile launcher and special (Mantel get a freaking awesome Magnum and The Promised Hand get throwing knives) and in a simple act of "ctrl + c, ctrl + v and then swap some stats around" each side has their own version. For example, the standard G36c looky-likey assault rifle for Mantel carried 30 rounds in a clip an can carry 6 clips totally 180 rounds maximum. The Promised Hand's AR can hold 50 in a clip and carry 4 clips, a total of 200 rounds. BUT its useless. Shotguns are also pathetic, and a usual weapon of choice for me, the sniper rifle, is practically non-existent. I found 3 during the entire game. The pistol and knives were my most used combination as when stationary the pistol is a one shot kill at quite some range, and lets just face it knives are cool.

Vehicles, as with most super soldier clone games, suck. Awful handling and level design for vehicle sections. Drive from point A to point B and fuck all else. A choice between odd Aygo looking Marine Buggy, quad bike or banged up Hilux with a MG is your lot, and usually its no choice just hope the vehicle survives the stupid amount of mortar/mines on the tight, twisty level.
Visuals are just about PS3 standard, would have thought they looked more 360 standard, especially scenery graphics. Storyline is probably the best they could make of the original idea, and the douche bag marines are sooo easy to hate and therefore enjoy killing.

A few minor points. NPC have a habit of exclaiming their delight at various things, three different things to be precise. Over. And Over. During cutscenes. Even when you go round and put them out of their misery with a well aimed knife throw they CONTINUE to go on and on about the plight of their dusty shite-hole of a country. At least the marine's threw snappy one liners like "i might just be the baddest mother fucker on the planet" and "my mom would be so proud if she could see me now." Another irritating point is lack of a conclusion. In the end you destroy one "land carrier" which is effectively a massive rolling aircraft carrier ploughing its way through the rain forest pissing off Green Peace, and we're supposed to believe that was all Mantel sent?! I personally destroyed at least 8 drop ships and the deck of the carrier can only hold 5 possibly 6 at a time. This is odd. Coupled with being able to waltze up to Mr Big Dick, Evil Inc. and knife his face off in 5 seconds flat does not make for a pants moistening finalé.

Considering I paid £9 for it I'm not too fussed about it being just about entertaining. It was far from stand out special, more "stand in the corner, Timmy, and stop dribbling" special. Play it if your mate is stupid enough to buy it. DO NOT BUY IT, unless you're one of those douches that owns games for the sake of it or for weekend activities like seeing how many discs you can fit your knob through at once. My record is 1. I only got Fallout 3 back after a long argument with the A & E department. Its not the same, it doesn't look at me during anymore.

Thursday 10 September 2009

Vantage Point (2008)


Vantage Point is a snappy, crisp and true to the genre action film with refreshing direction and gripping plot. Oh and the massive over-tones of Captain America punching Ay-rab Abdul in the face once more, but this time en Espagne! Imagine, if you will, "Patriot Games 2: Costa Del Sol Editon"

So, this was the first big screen adventure to be made off the back of Lost. Matthew Fox (Lost....uh extra in Smokin' Aces and nothing else) plays a secret service agent and body guard to the visiting president. Dennis "fucking" Quaid (G.I. Joe, Any Given Sunday) is Fox's partner who has just come back to service who proceeded to shit his iron-clad American balls out after taking a bullet for El Presidenté a year previous and is a tad shaky on the job. Forest Whitaker (Platoon, Last King Of Scotland) is Howard Lewis a tourist with a camcorder. Sigourney Weaver (Alien...need i say more just worship her) plays the aptly named "GNN" editor who witnesses the assassination from within the film crew's truck, through several cameramen. The other four perspective points are too convoluted to give an overview of without having to write more lines containing multiple *SPOILER WARNINGS* than Judas' mum made him after "that incident at dinner."

The President is shot from a window within the plaza. The same 20 minute or so sequence is shown from 4 different perspectives, adding a new layer of story each time. This effect is new to me, or at least the way it has been executed is, and i think its brilliant. I found myself guessing every few minutes at this and that, it entertained me which is rare with many films these days, being the cynic I am "hype" usually leads to disappointment.

There are several explosions, an epic car chase scene, gun fights and punch ups and all of it is really well done, visually and choreographically. The main plot as well as the good sprinkling of twists are all CLEVER AND ORIGINAL, remember those words, Hollywood, do you? You stinking bag of mediocrity, pumping out carbon copy Ferrel movies like so many alien eggs from the arse of Queen Grouchy McBitch-Pants herself. And to have come from a writer (Barry Levy) and director (Pete Travis) both more obscure than the following reference I shall now make:
"Shal kek nem ron" See? Told you it was obscure. But yes, nice to see new faces with talent instead of Michael Bay blowing shit up or M. Night Shyamalan telling everyone to fear everything....oh and making a film with the word BENDER in the title.

This review, being the first in a good 4 weeks, is short and, I'm sorry, dear readers, but that is because i can't really fault this film. It is by no means a perfect film, but it doesn't over extend itself (see: Setanta business policy) or try and be a film within a film or anything else equally as stupid. It IS the solid floury plot, with 2 well beaten action eggs and a good helping of high caliber milky actors to make the tastiest pancake in the shape of Matthew Fox's grizzled face. I'd eat that pancake, and you should too.